Post by ShyGuyAvenger on Jan 21, 2007 9:34:37 GMT -5
Welcome to the arena. Here, we fight each other, one on one.
How does it go? First you ask for an opponent.
Ex. Pyrowall: Who wants to fight me?
Then someone replies to that challenge.
ex. Fay: I'll fight you.
You start fighting then. The characters you choose must be Megaman.exe related or created in one of the Exe-ifying topics.
You all start off at 1000 HP. In order to bring it down, you have two ways.
1) Use chips. In this case, you do the damage the chip does.
2) Use your navis attacks. If you use an original navi (ex. Searchman), you use the damage from his/her first form (not alpha, beta or omega) except if the attacks are too weak. If you use a navi you made yourself, PLEASE send me the damage each attack does.
If you area change (grass stage for example), do something like this:
[G][G][G][G][G][G]
[G][G][G][G][G][G]
[G][G][G][G][G][G]
G = grass
I = Ice
P = Poison
more to come.
Other things you must do:
- Always post your current HP before attacking. If you don't do so, you lose 50 HP. Period.
- Double or triple attacking isn't allowed. ex. I use scope gun and satellite ray in the same turn.
In this situation, one attack is automatically nulled. You can however defend and then attack (ex. Anti damage and then scope gun)
- No godmoding. If the damage values from your made navi are too high, I decrease them and let you start the battle with 800 HP.
- Each defense chip (mainly the anti chips and auras) can only be used once a battle. As for recovery, limited to 2 chips a turn. Just to make fight inevitable long.
- Poison takes HP each turn. Stages 50 HP, Anubis 100 and Pharaoh 150 HP
Other than that, the enemy is deleted if he hasn't posted in more than a day.
I'll be keeping tabs on the wins, losses and pairings.
Name - Navi - Wins - Losses
Pyrowall - Searchman - 1 - 0
pengy - Model Zx - 0 - 1
Gospeldude - Ryusei - 0 - 0
Wujizah Panzermanathod - Zaku - 0 - 0
Duels
Pyrowall
pengy
Gospeldude -
Wujizah Panzermanathod -
= awaits an opponent
How does it go? First you ask for an opponent.
Ex. Pyrowall: Who wants to fight me?
Then someone replies to that challenge.
ex. Fay: I'll fight you.
You start fighting then. The characters you choose must be Megaman.exe related or created in one of the Exe-ifying topics.
You all start off at 1000 HP. In order to bring it down, you have two ways.
1) Use chips. In this case, you do the damage the chip does.
2) Use your navis attacks. If you use an original navi (ex. Searchman), you use the damage from his/her first form (not alpha, beta or omega) except if the attacks are too weak. If you use a navi you made yourself, PLEASE send me the damage each attack does.
If you area change (grass stage for example), do something like this:
[G][G][G][G][G][G]
[G][G][G][G][G][G]
[G][G][G][G][G][G]
G = grass
I = Ice
P = Poison
more to come.
Other things you must do:
- Always post your current HP before attacking. If you don't do so, you lose 50 HP. Period.
- Double or triple attacking isn't allowed. ex. I use scope gun and satellite ray in the same turn.
In this situation, one attack is automatically nulled. You can however defend and then attack (ex. Anti damage and then scope gun)
- No godmoding. If the damage values from your made navi are too high, I decrease them and let you start the battle with 800 HP.
- Each defense chip (mainly the anti chips and auras) can only be used once a battle. As for recovery, limited to 2 chips a turn. Just to make fight inevitable long.
- Poison takes HP each turn. Stages 50 HP, Anubis 100 and Pharaoh 150 HP
Other than that, the enemy is deleted if he hasn't posted in more than a day.
I'll be keeping tabs on the wins, losses and pairings.
Name - Navi - Wins - Losses
Pyrowall - Searchman - 1 - 0
pengy - Model Zx - 0 - 1
Gospeldude - Ryusei - 0 - 0
Wujizah Panzermanathod - Zaku - 0 - 0
Duels
Pyrowall
pengy
Gospeldude -
Wujizah Panzermanathod -
= awaits an opponent