|
Post by Ephraim225 on Jul 28, 2007 13:54:17 GMT -5
My site, which has all my guidelines and completed challenges listed. Go there today! Also, My Youtube Channel.Games I take challenges in: Advance Wars 1 & 2 Super Smash Bros. (All 3 of them) Pokemon Stadium 1 & 2 Mega Man Battle Network 1~6 (All versions, Rockman.EXE 4.5 included) Mega Man 1~9 and Mega Man X1~X8
|
|
|
Post by Shinji-kun on Jul 28, 2007 14:10:20 GMT -5
Ugh, you don't take challenges in Forte and DrillMan? Guideline says so... T_T Enemy - FlameMan Beta Folder Restrictions - Chips cannot have base power higher than 50. NC Restrictions - OilBody and humour. May add attack+1 parts if needed. Misc. Restrictions - Beat him in single attack (May be multi-hitting).
|
|
|
Post by Ephraim225 on Jul 28, 2007 14:27:55 GMT -5
Did I forget to put Drill Man on the list of bosses?
*smacks self in the head*
|
|
Foozdude
RP Handler
Avatar Editor, yay!
At your service.
Posts: 1,180
|
Post by Foozdude on Jul 28, 2007 14:41:11 GMT -5
Gwahaha, more challenge takers equals more pain to share! Although my challenges are either too easy or too hard. Enemy: Alpha (I'm assuming Omega?) Folder Restrictions: You must have 2 chips in each of the following codes: A, L, P, H, * (have 4 'A' chips) Navi Cust Restrictions: Must use 2 White parts. Must use UnderShirt. No BugStop. EX Codes may only be used if a part requires one, or if the Code enables HP+ 1000. Misc. Restrictions: Use Normal Style. Must get hit by Alpha's "Eye Laser" (The T-Shaped one which cracks panels) the first time he uses it. If you use 12 chips in the order of A, L, P, H, A, *, A, L, P, H, A, and *: You may finish Alpha in any way. Otherwise, finishing attack must be made at 1 HP, and with either an A or * chip.
|
|
|
Post by Ephraim225 on Jul 28, 2007 16:04:14 GMT -5
|
|
|
Post by Shinji-kun on Jul 28, 2007 16:31:46 GMT -5
Well, really want to get harder one? o.O Enemy - ProtoMan Folder Restrictions - Have chips of all four elements (Explained in misc. Restrictions). Don't use anything that would prevent damage, including rockcube, invis, chess, anti sword, anti damage and auras/barriers. Total damage cannot be higher than 250. NC Restrictions - Don't use Bug Stop. Have Humour glitched. May use one other part of your choice that isn't Bug Stop. Misc. Restrictions - Every 250 hp lost of ProtoMan, change the element you use. Example - You start with Zapring1. Now, he has to lose 230 (Assuming you hit him) hp by electric chips. Then, you change element. All four elements must be used. Finisher has to be Elemental sonic wave (Which must be used when he has less than 350 hp). Elemental Sonic wave doesn't count as every element, so care about it. VariableSword can be used once, and only for finisher.
That reminds me of My *Censored* thinks about one challenge vs ProtoMan. O.o BTW, I'd like to see your challenges to me ^^ Just be creative ^^
|
|
|
Post by Bardpado on Jul 28, 2007 22:07:29 GMT -5
VS Drillman Omega/Beta whichever you want!
Chips: No healing, barrier, aura, mega and giga chips(not affecting the Drillman V5 and V4 chip). Must have Drillman V5 and/ or Drillman V4.
Navi Cust: Must have a buster bug and brakshot. Brakshot cannot be bugged. No other programs except for the bugged prog and brakshot.
Misc.: Can only use your buster to damage him.
Finisher: Must use Drillman V5/ V4 when he only has 150 or less HP.
Just tell inform me when you're done. TY!!!
|
|
|
Post by Ephraim225 on Jul 28, 2007 22:45:03 GMT -5
VS Drillman Omega/Beta whichever you want! Chips: No healing, barrier, aura, mega and giga chips(not affecting the Drillman V5 and V4 chip). Must have Drillman V5 and/ or Drillman V4. Navi Cust: Must have a buster bug and brakshot. Brakshot cannot be bugged. No other programs except for the bugged prog and brakshot. Misc.: Can only use your buster to damage him. Finisher: Must use Drillman V5/ V4 when he only has 150 or less HP. Just tell inform me when you're done. TY!!! Quick question. For the NaviCust, do you mean Break Buster or Break Charge? Or can I use either?
|
|
|
Post by ~Yami no Zega~ on Jul 29, 2007 1:04:00 GMT -5
Boss: Vs. BowlMan (Hardest version) Chips: The only Invis chips you may have is Invis1. No Auras, only Barrier up to 100. Other than those, you may have Sword and Wood chips. No Giga. You may only use the Roll or Blues Mega chips series, other than these Mega chips, no chips doing 130 damage TOTAL. May have 5 Recov chips. Cust: Bug Break Buster and AntiDmg. Other than that, you may add a max of 100 HP, and have up to a LV 3 Buster. Misc: When BowlMan uses his BowlShooting attack thingy, you may not switch rows. When he sets his pins up, destroy at least one if any appears in front of you. Finish w/ EvilCut when his HP is...um how much does EvilCut do if all hits? Yeah, that much. <EDIT> No presetting chips and you may not add chips. Do not lose more than 300 HP. Recov can reduce damage. <EDIT2> May also use Invis2 and Barrier200.
|
|
|
Post by Shinji-kun on Jul 29, 2007 1:47:28 GMT -5
Impossible? His pins fly too fast to be destroyed without chips, and when he sets pins on the ground, one appears under you. How you want to destroy it when you lose hp? O.o
|
|
Nekurrin
Custom Navi
Swordsman
Posts: 426
|
Post by Nekurrin on Jul 29, 2007 9:46:12 GMT -5
Boss: Plantman (Omega if possible, if not then Beta)
Folder: Use only Sword type chips (Shadow series chips included), May only use two Variable Swords.
Navi Cust: UnderSht, Quick Gauge (If you have dont have it, replace with Humor) Bugged, no bug stop. Allowed to have HP+ part but only two of them can only be installed.
Special: Use Shadow series stepsword ablilty. Finish off with LifeSword or a Variable Sword when Plantman is below at least 200 HP.
|
|
|
Post by ~Yami no Zega~ on Jul 29, 2007 17:26:11 GMT -5
Impossible? His pins fly too fast to be destroyed without chips, and when he sets pins on the ground, one appears under you. How you want to destroy it when you lose hp? O.o That's what Invis and Barriers are for. And for the pins, they don't always appear under you, do they?
|
|
Nekurrin
Custom Navi
Swordsman
Posts: 426
|
Post by Nekurrin on Jul 29, 2007 17:44:29 GMT -5
Impossible? His pins fly too fast to be destroyed without chips, and when he sets pins on the ground, one appears under you. How you want to destroy it when you lose hp? O.o[/quote That's what Invis and Barriers are for. And for the pins, they don't always appear under you, do they? You forgot to add that last "]" after "/quote" . Also some attack break right though barriers and auras so you still take damage. Plus some attack don't make you filch, especially if you got Super Armor installed in your NaviCust, in other word if you don't filch you still take damage.
|
|
|
Post by ~Yami no Zega~ on Jul 29, 2007 18:47:14 GMT -5
Ugh, I don't know. If he wants to do it, fine, if not, then oh well. I have a headache right now so I can't think...
|
|
|
Post by Bardpado on Jul 30, 2007 5:27:01 GMT -5
VS Drillman Omega/Beta whichever you want! Chips: No healing, barrier, aura, mega and giga chips(not affecting the Drillman V5 and V4 chip). Must have Drillman V5 and/ or Drillman V4. Navi Cust: Must have a buster bug and brakshot. Brakshot cannot be bugged. No other programs except for the bugged prog and brakshot. Misc.: Can only use your buster to damage him. Finisher: Must use Drillman V5/ V4 when he only has 150 or less HP. Just tell inform me when you're done. TY!!! Quick question. For the NaviCust, do you mean Break Buster or Break Charge? Or can I use either? Either will do. As long as you can break through the drills he throws at you when he's a hole.
|
|