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Post by Crawdaunt PWNS! on Jun 11, 2007 17:47:41 GMT -5
Defeat BlastmanSP 6 times the first time, you must use NO Crosses for the 2nd to 6th, you can choose any crosses. Conditions Exept for the first battle, you must use folders that matches the element of the crosse you'll be using at 66% (20/30 battle chips) Don't get hit (If you have problems with this rule... you have a serious skill problem ) No P.A. For tomahawk cross battle, don't use attack+ chip if you're using the Risky Honey series For The Spout cross battle, you can use any cheap combo, but you must kill Blast man in one hit (Trust me, it ca easliy be done) For ground and Dust Cross, you must change EXACTLY 5 break chips to replace them by 5 others) For the Tengu Cross battle, his Signature chip must be the final action of the game For the no cross battle, you must beast out AND finish him while you're in beast over mode , while for the other 5 you must NOT beast out at all if you have any troble with this challenge, PM me!
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Post by Kayorei on Jun 11, 2007 17:55:44 GMT -5
I'm a little confused on a couple of those points.
First, the TenguCross one. Whose "signature" chip are you referring to?
Second, the Ground/DustCross one. What do you mean by that?
Third, TomahawkCross. Does that mean there's no real restriction other than that I have to use mainly Wood-element chips and that I can't use Plus chips on RiskyHoney?
Finally... I have to use a different Cross each battle, correct?
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Post by Crawdaunt PWNS! on Jun 11, 2007 19:32:36 GMT -5
oh darn... did I say crosses? I meant LinkNavis, which is why you can't beastout with the others battle So in other words:
1- you Begin with Megaman and the folder of your choice, as long as you finish him in beast over.
for the five other battles, you refight him as any of the 5 link navis (the order of your choice) with different rules
1- You must have 20 chips of the element that your navi represent (Aqua for spout, wood for Tomahawk) Since Ground and Dustman are both Break elemental. You keep the same folder, exept that you must replace 5 break chip for 5 new break chips
2- For the Spoutman battle, you must take Blastman down in one hit ( Double point, Attack+30, Attack+10, Turn Arrow 3 works really well) If you can't beat him in one shot, then use one combo, and finish him off with Spout's charged buster
3- For Tomahawkman's battle, You are not alowed to use any attack+ chip if you are using Risky Honey 1,2,3
4- For the Tenguman battle, you must finish Blastman with his Signature attack (Fixed chip)
there are no special rule for the two Break elem Navis, except the 5 break chip switch.
is it still too complicated for you?
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