Post by Kenzamaka on Dec 20, 2007 16:35:50 GMT -5
Eh, I've never played BN5, but I have a navi. I guess "Liberation" is when you start/win a battle, I heard it's like Fire Emblem or something.
Navi Name: Blaze.EXE
Operator: Zane Kenzamaka(That's my forum name!)
Element: Fire(BURN, BABY!)
HP: 750/1250/1750/2000 (V1, Alpha, Beta, Omega)
Crest: Two-Colored flame
Abilities: SetLava(To prevent StepCros/Sword)
Appearance: Human-modeled, with a gradual three-color change. Starting from the feet it goes Red, Orange, Yellow. Face is fair skin tone. Red/Orange eyes. Has helmet with the same three color scheme(started over again) with fire for hair hanging just above eyes, and shoulder length in back. Facemask is made of fire, and only appears in battle. Crest is placed on the backs of both hands, and on helmet.
Liberation HP(?): I have no idea... sorry!
Attacks: Body Burner- Blaze crosses arms, charging up for half a second. When released, all 8 panels around him are set ablaze, Damage: 100/125/150/200. Firewall- Basic shield at first, but if attack hits shield, the shield loops around and turns into a 3-panel flamethrower, Damage: NA/30+/50+/100+(+ equals power of attack divided by 2, rounded up.) Firesword- Basic, Wide, or Long sword with fire element. Damage: (Basic) 60/80/120/200, (Wide/Long) 50/70/110/180. (Opt. Snare)Meteorshot(3)- Shoots 3 rapid meteors out of BlazeBuster, but occasionally snares with no damage first(Beta and Omega only for Snare), Damage: 40 per/60 per/80 per/120 per. With Snare: NA/NA/70 per/100 per.
Navi Chip: Meteorshot 50 per/80 per/100 per (Blaze, Blaze EX, Blaze SP)
Liberation Ability(?): Firewall: Choose one Ally, and in all battles, one enemy attack is reflected with the same effect as the attack "Firewall".
Power Attack(Charge Shot?): Single Meteorshot
Fixed(Regular?) Chip: None
Liberation Quote: Initiate scorching! RAAAAAGH!
Ability Quote: Nice try, but you're toast!
One Turn Liberation Quote: Ha! Burnt down, baby!
Failed Liberation Quote: Hmph... I was snuffed out....
Liberation Complete: Heh, knew you only stood a snowball's chance....
Personality: Or, should I say SPLIT personality? Yes, Blaze has two personalities. When he's not in battle, he's a kind-hearted, warm soul. If you didn't already guess, he turns fiery in battle. Inside, all he really wants is peace. Zane couldn't be any more of a perfect match. He's got kind of a short fuse, and that isn't good when you're father's a High-School teacher in Netopia. As you may have guessed, he lives in Netopia, although he travels frequently. Trust me, he puts his frequent-flyer miles to good use, saving up money for the best NaviCustomizer programs.
Blazing Soul: Sacrifice two fire element chips to Soul Unison with Blaze, SetLava(Until Soul is complete.), and a single Meteorshot. The Meteor's damage = Buster ATK * 20. Fire Element chips gain 20 ATK and can be charged for Meteorshot(3), Damage = Chip ATK.
Could anyone help me out with the parts I marked with a (?) please? Sorry it's so long and thanks in advance.
Navi Name: Blaze.EXE
Operator: Zane Kenzamaka(That's my forum name!)
Element: Fire(BURN, BABY!)
HP: 750/1250/1750/2000 (V1, Alpha, Beta, Omega)
Crest: Two-Colored flame
Abilities: SetLava(To prevent StepCros/Sword)
Appearance: Human-modeled, with a gradual three-color change. Starting from the feet it goes Red, Orange, Yellow. Face is fair skin tone. Red/Orange eyes. Has helmet with the same three color scheme(started over again) with fire for hair hanging just above eyes, and shoulder length in back. Facemask is made of fire, and only appears in battle. Crest is placed on the backs of both hands, and on helmet.
Liberation HP(?): I have no idea... sorry!
Attacks: Body Burner- Blaze crosses arms, charging up for half a second. When released, all 8 panels around him are set ablaze, Damage: 100/125/150/200. Firewall- Basic shield at first, but if attack hits shield, the shield loops around and turns into a 3-panel flamethrower, Damage: NA/30+/50+/100+(+ equals power of attack divided by 2, rounded up.) Firesword- Basic, Wide, or Long sword with fire element. Damage: (Basic) 60/80/120/200, (Wide/Long) 50/70/110/180. (Opt. Snare)Meteorshot(3)- Shoots 3 rapid meteors out of BlazeBuster, but occasionally snares with no damage first(Beta and Omega only for Snare), Damage: 40 per/60 per/80 per/120 per. With Snare: NA/NA/70 per/100 per.
Navi Chip: Meteorshot 50 per/80 per/100 per (Blaze, Blaze EX, Blaze SP)
Liberation Ability(?): Firewall: Choose one Ally, and in all battles, one enemy attack is reflected with the same effect as the attack "Firewall".
Power Attack(Charge Shot?): Single Meteorshot
Fixed(Regular?) Chip: None
Liberation Quote: Initiate scorching! RAAAAAGH!
Ability Quote: Nice try, but you're toast!
One Turn Liberation Quote: Ha! Burnt down, baby!
Failed Liberation Quote: Hmph... I was snuffed out....
Liberation Complete: Heh, knew you only stood a snowball's chance....
Personality: Or, should I say SPLIT personality? Yes, Blaze has two personalities. When he's not in battle, he's a kind-hearted, warm soul. If you didn't already guess, he turns fiery in battle. Inside, all he really wants is peace. Zane couldn't be any more of a perfect match. He's got kind of a short fuse, and that isn't good when you're father's a High-School teacher in Netopia. As you may have guessed, he lives in Netopia, although he travels frequently. Trust me, he puts his frequent-flyer miles to good use, saving up money for the best NaviCustomizer programs.
Blazing Soul: Sacrifice two fire element chips to Soul Unison with Blaze, SetLava(Until Soul is complete.), and a single Meteorshot. The Meteor's damage = Buster ATK * 20. Fire Element chips gain 20 ATK and can be charged for Meteorshot(3), Damage = Chip ATK.
Could anyone help me out with the parts I marked with a (?) please? Sorry it's so long and thanks in advance.