Rukifellth
NormalNavi
BHB Army Leader: The Dark Messenger
Posts: 196
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Post by Rukifellth on Mar 21, 2009 10:22:52 GMT -5
...Why didn't you go with as many subchips as you can hold?
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TGM
Custom Navi
Screw the rules, I have blue hair!
Posts: 311
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Post by TGM on Mar 21, 2009 10:31:36 GMT -5
Not enough cash and too many subchip dealers that don't have the subchip I want...
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Hot-Hit
NormalNavi
25%
It's that time of year again. Cute lil' Robin.
Posts: 219
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Post by Hot-Hit on Mar 21, 2009 15:34:03 GMT -5
My answer is, be so insanely reckless that the Dark Navis can't even have time to hit you. Or learn to dodge actual players and hackers. See you in 5000 years... Heheh.
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TGM
Custom Navi
Screw the rules, I have blue hair!
Posts: 311
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Post by TGM on Mar 22, 2009 11:44:44 GMT -5
*gets out AR*
No, see you in 5 minutes.
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Kain
Custom Navi
I was kinda getting bored of my old one anyways...
Posts: 335
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Post by Kain on Mar 23, 2009 11:39:04 GMT -5
Or see you in 60 secs. >_>
Srsly. Needs moar on-topicness, less AR, and less stupidity, or consider topic obsolete.
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TGM
Custom Navi
Screw the rules, I have blue hair!
Posts: 311
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Post by TGM on Mar 23, 2009 18:30:48 GMT -5
Ok, Kain... and also, I need Burnman help. Those Burners I can avoid, but Burnman's attacks are difficult to dodge when I'm dodging the burners
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Post by Kayorei on Mar 24, 2009 11:50:55 GMT -5
In my experience, it's all a matter of getting the rhythm down. Instead of dodging the jets, block them. Stand in their respective rows when they approach (preferably in the back column) and they'll stop right in front of you. Considering all of BurnerMan's attacks are dependent on which row you're in, going back and forth between the two jets should be enough to trick him into attacking a row that you won't need to move into for a while.
If nothing else, he's easy enough to interrupt. Just be sure to have attacks handy that can bypass obstacles.
Ehh, it's hard to explain.
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TGM
Custom Navi
Screw the rules, I have blue hair!
Posts: 311
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Post by TGM on Mar 24, 2009 20:17:35 GMT -5
I get it, so that means my supervulcan and numberbals won't cut it.
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Hot-Hit
NormalNavi
25%
It's that time of year again. Cute lil' Robin.
Posts: 219
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Post by Hot-Hit on Mar 25, 2009 12:39:03 GMT -5
Yeah, but I'd like to put my Bass and Holydream suggestions, back on the table. Both aren't hindered by Burnerman too much since Bass is physically incapable of missing and Holydream stops time, meaning the burners cannot cut off the majority of the attack power. Did I also mention how burnerman sets up a perfect chance to hit for both when he attacks?
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TGM
Custom Navi
Screw the rules, I have blue hair!
Posts: 311
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Post by TGM on Apr 4, 2009 9:52:46 GMT -5
@hot-hit: Due to the fact that both chips are GIGAchips and one needs a megachip to work, the chances of me pulling off a low time using that strategy are very slim.
@kayorei: That is a good evasive move. The next step is an offensive move. By what you say, I need an attack that doesn't need you to line up with the enemy, doesn't take a long time to finish(supervulcan for one example) or an attack that just freezes time, and an attack that pierces through the burners.
All navis except.... 3.....
1.Burnman 2.Roll 3.BASS SP!!!
yeah... Bass will be a problem... 3000 hp...
Here's my first time fighting him Me:"WT... $%$^@#%$@ I DIDN'T KNOW HE WAS HERE!" Bass:"l0l"
Later Me:"Triple Numberball2's!" Bass loses all but 4 hp.. Me:"I'M GOING TO WIN!" Bass:"Oh no you don't! Dark arm blade!"
...only has 1 hp left. Bass starts dark overload. Custom guage opens. Me:"HP 300s!"
Bass kills me 1 millisec before I used the HP Recovery 300... I hate Bass...
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Rukifellth
NormalNavi
BHB Army Leader: The Dark Messenger
Posts: 196
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Post by Rukifellth on Apr 4, 2009 10:23:22 GMT -5
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Hot-Hit
NormalNavi
25%
It's that time of year again. Cute lil' Robin.
Posts: 219
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Post by Hot-Hit on Apr 5, 2009 14:40:11 GMT -5
Uh... I can pull off a win on SENERADE in less that ten seconds using a PA involving a MEGACHIP (In case your wondering here's how...).
Turn one: Fast guage, wait for her to move back. Metagel spammage!!
Turn two: Rockcube* + Rockcube* + GodstoneS = MomQuake Oh noes a line of falling very deady rocks.
Win! ^.^
Giga chips are impossible to draw instantly (At least I've never seen it), you can overcome this with guage chips. They are your friend in MAXing attack power. Also try to maximise your custom screen and nothing else.
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Post by Shinji-kun on Apr 5, 2009 16:16:48 GMT -5
I can pull off a win on Serenade in less than five seconds using one chip powered up after three AreaGrabs. To be exact : AreaGrab, AreaGrab, AreaGrab, Meteors+30. Not very likely to happen, though. Usually takes two or three turns. White version works better, since there are few AreaGrabs *. But how is Serenade connected to BN 4?
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Kratos
NormalNavi
I fight not for whats right, but for my people!
Posts: 136
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Post by Kratos on Apr 5, 2009 18:04:33 GMT -5
I think I remember watching a vid by legoman or someone who actually destroyed burnmans burners using airhoc...
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TGM
Custom Navi
Screw the rules, I have blue hair!
Posts: 311
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Post by TGM on Apr 5, 2009 19:45:43 GMT -5
Kratos: Simple thing. Airhocky easily breaks through any armor, considering it's a break-type chip. Why should it be any different for the burners? However, the burners don't stay gone forever. @hot-hit: We all know that. Shin's suggestion also works for Bass if you add some more +10's With that I am changing the title to something that will include ALL navis from ALL BN games. Hot-hit's post is one reason. The fact that I'm going into BN5DTDS is another.
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