Rukifellth
NormalNavi
BHB Army Leader: The Dark Messenger
Posts: 196
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Post by Rukifellth on Nov 28, 2008 18:49:02 GMT -5
Now that I have things set up for the most part, I can now take challenges. I am going to be busy for the most part, so expect slowness. The games I will be taking challenges in are:
Battle Network 6 Gregar: SP and RV navies. Megaman only and no Bass...yet. Donkey Kong Country 1&2 (no lost world) SNES versions.
I don't have 100% in either game yet, so just keep that in mind. Also, I have to play on a screen smaller then You Tube, so keep that in mind when challenging me.
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thebrawler
DreamBit
I am TheBrawler, winner of fights and destroyer of Pikachu.
Posts: 53
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Post by thebrawler on Nov 28, 2008 19:26:45 GMT -5
Ok... heres a nice starter for you.
Game: Donkey Kong Country
Level: 3-4, Temple Tempest
Time Limit: 2:15
Conditions:
You cannot get hit. You cannot roll or cartwheel through enemies.
Good Luck!
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Rukifellth
NormalNavi
BHB Army Leader: The Dark Messenger
Posts: 196
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Post by Rukifellth on Nov 28, 2008 20:24:26 GMT -5
Ok... heres a nice starter for you. Game: Donkey Kong Country Level: 3-4, Temple Tempest Time Limit: 2:15 Conditions: You cannot get hit. You cannot roll or cartwheel through enemies. Good Luck! Sounds like a nice first challenge. I ACCEPT.
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Post by MasterKnightDH on Nov 28, 2008 21:22:18 GMT -5
I just tried it with thebrawler's challenge. It's too easy with Diddy. However, with Donkey, I keep getting nailed at the last three jumping Kritters.
I'll see if I can find a way to get past the Kritters without rolling or getting hit.
Addendum (6:25 PM): Okay. So it's actually possible, but the method is different than with Diddy, and ends up being a rather close call. But I have beaten thebrawler's challenge. The time limit is virtually a non-issue, I had 40 seconds left. I probably could have cleared the bonus level and still clear the challenge.
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Rukifellth
NormalNavi
BHB Army Leader: The Dark Messenger
Posts: 196
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Post by Rukifellth on Nov 29, 2008 13:04:23 GMT -5
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thebrawler
DreamBit
I am TheBrawler, winner of fights and destroyer of Pikachu.
Posts: 53
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Post by thebrawler on Nov 29, 2008 18:58:38 GMT -5
Ahhh... very impressive! I little hint though, when commenting give it a bit more time, because I had to scroll through it very fast, and yes people do seem to over rely on rolling.
All in all a good challenge!
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version2
Mettaur
Reality is just a virtual concept
Posts: 32
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Post by version2 on Dec 2, 2008 2:09:08 GMT -5
Another DKC challenge taker!!! Yay! Hopefully this isn't too hard.
Game: Donkey Kong Country 2 Level: Haunted Hall Conditions: *Break every Tick barrel. *Do not break any Minus barrels. *Don't get hit. *Do not enter any bonuses. Time Limit: None
Have fun!!!
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Rukifellth
NormalNavi
BHB Army Leader: The Dark Messenger
Posts: 196
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Post by Rukifellth on Dec 2, 2008 19:33:32 GMT -5
Another DKC challenge taker!!! Yay! Hopefully this isn't too hard. Game: Donkey Kong Country 2 Level: Haunted Hall Conditions: *Break every Tick barrel. *Do not break any Minus barrels. *Don't get hit. *Do not enter any bonuses. Time Limit: None Have fun!!! Do you mean (+) barrels when you say Tick barrel? Aside from that, I have no problems with this challenge.
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Post by lynxeliwood on Dec 2, 2008 20:10:15 GMT -5
Here is a challenge for you. Game : BN 6 Gregar Enemy: CircusMan RV Restrictions: Only use chips with power under 100, no multihits, or healing chips. NC Restrictions: Only use an HP Part. Good Luck!
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version2
Mettaur
Reality is just a virtual concept
Posts: 32
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Post by version2 on Dec 3, 2008 0:40:16 GMT -5
Another DKC challenge taker!!! Yay! Hopefully this isn't too hard. Game: Donkey Kong Country 2 Level: Haunted Hall Conditions: *Break every Tick barrel. *Do not break any Minus barrels. *Don't get hit. *Do not enter any bonuses. Time Limit: None Have fun!!! Do you mean (+) barrels when you say Tick barrel? Aside from that, I have no problems with this challenge. Yeah, I got confused with the barrels from Target Terror
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Post by MasterKnightDH on Dec 5, 2008 5:36:47 GMT -5
Another DKC challenge taker!!! Yay! Hopefully this isn't too hard. Game: Donkey Kong Country 2 Level: Haunted Hall Conditions: *Break every Tick barrel. *Do not break any Minus barrels. *Don't get hit. *Do not enter any bonuses. Time Limit: None Have fun!!! A challenge like that is actually kind of equivalent to a bland no damage run. Thought I'd tell you that as a tip when issuing challenges. (Those Zingers above the last bonus level are a bit hard to dodge though.)
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TGM
Custom Navi
Screw the rules, I have blue hair!
Posts: 311
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Post by TGM on Dec 10, 2008 23:28:24 GMT -5
so it's RV navis...
CircusmanRV Chip restrictions: slowguage, 10 multihits(navichips included), 10 fire chips(navichips included), no giga, only 4 megachips, 5 chips that hit the entire row (wideswd for example)
cust restrictions: custom bug misc. restrictions: -must use slowguage on sight. -if circus attacks with hands, you are allowed to hit with a chip that hits the entire row for that turn. - if he uses the flaming animals, you are allowed to use fire chips for that turn. -if he attempts the circus mug (RAEP!) you are allowed to attack with multihits for that turn.
*bracing for complaints*
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Rukifellth
NormalNavi
BHB Army Leader: The Dark Messenger
Posts: 196
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Post by Rukifellth on Dec 12, 2008 22:58:26 GMT -5
OK, now that my classes are over for the next 6 weeks, I can work on challenges. I have the following things to say to you all: version2: Still need to record, computer seems to like lagging at the worst times. lynxeliwood: Accepted, but your evil. TGM: You said if he used X attack, I can use X attack this turn. Does this mean that if I wait for him to use all 3 of his attacks W/O opening my custom menu, I can use any allowed attack, or is it open menu on sight? Also, what if I use a chip like blastman, he's fire elemented and hits in all rows, though I can still only hit him once. MasterKnightDH: Stop posting with advice. If I need help, I'll ask the challenger first because I'd hope they gave me a doable challenge.
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TGM
Custom Navi
Screw the rules, I have blue hair!
Posts: 311
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Post by TGM on Dec 28, 2008 0:05:22 GMT -5
to mett: my answer is simple: yes, you must choose chips, wait for all 3 attacks, then attack him with all you have... when the custom guage opens, the whole thing resets. for your second question:
do it in this order: 1.element(fire based) 2.multi-hit 3.row
so blastman is considered useable after the fire animals
EDIT: when i say rows, i mean up and down, sorry, chips like golemhit, aquadragon(meaning it can hit more than one), widesword, and areagrabs... basicly, X-by-3, (eg. life sword is 2-by-3, so it's allowed)
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Rukifellth
NormalNavi
BHB Army Leader: The Dark Messenger
Posts: 196
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Post by Rukifellth on Dec 28, 2008 17:10:45 GMT -5
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