Post by moose on Jun 1, 2008 22:34:03 GMT -5
Shinji-san hates Flameman and Kayorei's recording program decided to bail on her, so I'll put challenge here.
Game: Battle Network 3 (either version acceptable)
Enemy: Flameman beta
Time limit: 3 minutes (I can extend)
Folder restrictions (lots ^^):
- No sanctuary
- A minimum of four airshot-series chips in the folder
- Four copies each of bubside and heatside must be in the folder (if four are not available, all available copies is good enough, but I suggest that you go hunting for them)
- Four copies of rockcube must be in the folder, if four copies are not available, all available copies must be in the folder (again, I suggest you go looking for some)
- The following forms of defences are disallowed: invis, shadow, traps, guard/curse-shield/NC-shields, mole3 (mole1 and mole2 are acceptable)
- Maximum of one chip allowed in each of these codes, with the exception of bubside and heatside: B, F, P
- Multi-hit chips are restricted to a total of 200 damage, with a maximum of 30 additional damage for every atk+10 and a maximum of 90 additional damage for every atk+30
Chip use restrictions:
- The rockcube must be shot into the panel between the candles before Flameman is attacked
- Candles can only be put out by using bubside or heatside on the rockcube. If the rockcube is destroyed, it must be replaced (on the same panel)
- Do not attack Flameman if a rockcube is not between his candles
- Do not areagrab until his top candle is burning yellow (or has burned yellow previously)
- One or more aqua chips must hit.
Style restrictions:
- No normalstyle
NaviCust restrictions:
- Use at least one program in the colour exclusive to your style
- Fill the run line
- Leave at least one blank square in the NC.
Game: Battle Network 3 (either version acceptable)
Enemy: Flameman beta
Time limit: 3 minutes (I can extend)
Folder restrictions (lots ^^):
- No sanctuary
- A minimum of four airshot-series chips in the folder
- Four copies each of bubside and heatside must be in the folder (if four are not available, all available copies is good enough, but I suggest that you go hunting for them)
- Four copies of rockcube must be in the folder, if four copies are not available, all available copies must be in the folder (again, I suggest you go looking for some)
- The following forms of defences are disallowed: invis, shadow, traps, guard/curse-shield/NC-shields, mole3 (mole1 and mole2 are acceptable)
- Maximum of one chip allowed in each of these codes, with the exception of bubside and heatside: B, F, P
- Multi-hit chips are restricted to a total of 200 damage, with a maximum of 30 additional damage for every atk+10 and a maximum of 90 additional damage for every atk+30
Chip use restrictions:
- The rockcube must be shot into the panel between the candles before Flameman is attacked
- Candles can only be put out by using bubside or heatside on the rockcube. If the rockcube is destroyed, it must be replaced (on the same panel)
- Do not attack Flameman if a rockcube is not between his candles
- Do not areagrab until his top candle is burning yellow (or has burned yellow previously)
- One or more aqua chips must hit.
Style restrictions:
- No normalstyle
NaviCust restrictions:
- Use at least one program in the colour exclusive to your style
- Fill the run line
- Leave at least one blank square in the NC.