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Post by moose on Sept 25, 2007 19:17:56 GMT -5
I think you're going to have a little trouble making a story for this, but I tried to make it interesting and I did the challenge myself before giving it to you so I know it's possible. Enemy: (your choice) three of kingman, bowlman, desertman, plantman, protoman, drillman, gutsman, and punk beta Folder restrictions: - Choose and use chips in no more than two of these codes: Q, H, O, V, W, I, and X. - Pack and use no more than seven *-coded chips. - No more than 4 defensive chips are allowed in the folder, antidamage being counted as defense. - Damage cap: 200 - No recovery chips more powerful than 150 - Do not use the 3rd chip in any of these series: sensor, rope, totem, magnum, and plasma. (ex: no sensor3) - At least 10 chips must have elements - Use folderbak no more than once - Gigachips are completely unrestricted by any rules whatsoever Customizer restrictions: - Max out at least one of the buster's abilities - No fastgauge - No blue parts except block - No antidmg - No more than one HP+ part - No panel-setting pieces (ex: setgreen) Style restrictions: null (no restrictions) Other restrictions: Finish off the enemy with a giga chip. I used plantmanv5 Since this is my first challenge to you, I'd appreciate it if you negotiated before dropping it, but if you really think I'm being a bit ridiculous, then drop it and I'll try sending another.
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Post by moose on Sept 26, 2007 20:36:27 GMT -5
Would you mind if I changed one condition on you? I'm going to pool the navis and add a few more.
Fight one navi from each pool: Pool A: kingman, bowlman, protoman, punk Pool B: Beastman, metalman, gutsman Pool C: drillman, desertman, plantman, darkman
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Post by Kayorei on Dec 18, 2007 23:57:19 GMT -5
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