|
Post by Phoenix Lego on Jan 10, 2007 18:08:21 GMT -5
*posts his Astroman idea from way back at Gamefaqs* Navi Name: Astroman.exe *Operator: Dr. Serena Moon Hit Points: 1300/1500/1800/2200 (V1, Alpha, Beta, Omega) Float/Air Shoes:Omnishoes, lol. Super Armor: No. Description: Astroman's gotten dangerous since MM8. Created as a space research navi by noted Astromner (sic >_<) Serena Moon, he minds the space center at NAXA. But when Serena gets herself caught up in dangerous business, Astro Man, although normally a pacifist, asks to be upgraded to help his operator. Perhaps she went a bit overboard, though... Personality: Astro's a highly intelligent navi, and normally hates fighting, but he decided to get the upgrade to help protect Dr. Moon. Protective of Serena's younger brother, and the navi Serena made for him, Gemini. Attack Name: Astro Cannon Damage: 100/160/220/300 Element: Null Range: [D][m][m][e][e][e] [D][D][D][D][D] [D][m][m][e][e][e] Flinching: Yes. Description: Simple. Astroman hijacks Bass's tank Cannon, and uses it.
Attack Name: Meteor Storm Damage: 80/120/160/200 Element: Null Range: Follows Megaman Flinching: No. Description: Astroman shoots his gun into the sky, and meteors come down and 10 meteors come down and follow Megaman like the Asteroid chip.
Attack Name: Meteor Fist Damage: 120/180/240/400 Element: Null Range: [m][X][m][e][e][e] [X][X][X][e][e][e] [m][X][m][e][e][e] Flinching: Yes Description: Astroman goes up into the sky before crashing down onto Megaman, and scattering damage in a cross range.
Attack Name: Meteor Strike Damage: 180/260/350/500 Element: Null Flinching: Yes. Description: Time freezes, and Astroman has a circle go around the outside perimiter. Once the cursor locks on, a meteor drops into that area. You have 2 seconds or less to get out of the way once time unfreezes.
ASTRO CRUSH! Damage: 150/230/300/400 Element: Null Range: [m][X][m][e][e][e] [X][X][X][e][e][e] [m][X][m][e][e][e] then [X][m][X][e][e][e] [m][m][m][e][e][e] [X][m][X][e][e][e] Flinching: Yes Description: Here it comes. He drops 3 meteors in succession. Each one hits your panels, then the fragments hit the corners. It comes fast, so you have to be ready, or you will get nailed.
|
|
|
Post by SerenadeDS on Jan 10, 2007 18:12:47 GMT -5
That's Cool ^^
|
|
Sights
NormalNavi
Challenge stories are my specialty. Even though I don't take challenges yet. :P
Posts: 238
|
Post by Sights on Jan 10, 2007 18:31:42 GMT -5
Some more guys from my fanfic. I'd get around to writing it, but I haven't gotten all the kinks of the basic idea figured out yet.
Harpuia.exe
Type: Sword
Netop: Mr. Xaiver (likes to be called Mr. X)
Attacks:
Harpie's Dash: Similar to Burnerman's dash attack, except it's Sword elemental instead of Fire.
Double Slicer: Slices two blade shockwaves, similar to Protoman's Sonic Boom.
Counter: Reflects an enemy's attack back at the enemy, and then attacks again while the enemy is stunned.
Personality: Harpuia is a very sharp navi who is both heroic and knowledgeable. He is a new teacher navi at ACDC Academy, and likes his job very much. Plus, his sympathitic nature makes him a great father figure.
Mr. X is the new fencing/cyber fencing teacher at ACDC Academy. He loves fencing and swordfighting in general, and is a bit of a father figure himself. One more thing to note it his sense of humor. He loves to joke with his students when it's appropriate.
Burstman.exe
Type: Summon
Netop: Ciel Xavier
Attacks:
Elemental Bomb: Fires a bomb of a random element, whether it's Fire, Lightning, Aqua, Wood, Cursor, Breaker, Sword, or Wind. Each bomb has a different effect besides the element factor.
Danger Wrap: Traps the enemy in a chain of explosions. Similar to Plantman's vine attack.
Foreshadowing Bomb: A screen-dimmer attack. Burstman fires a bomb onto the opponant's side of the field, and it explodes in a pattern similar to Aquaman's Drip Shower. The bomb explodes in this pattern until your Cutsom Gadge is full, and then Burstman resets the gadge to where it was before. The attack is defective if the Custom Gadge is full.
Personality: Burstman is a fun-loving navi, and is quite childish like Iceman and Aquaman. He is a bit shy, but once he gets over it, he can really tear up the battlefield, if he doesn't blow it up first. He has an odd speech quirk in which he says "boom" at the end of each sentance.
Ciel is Mr. X's daughter, and also is in his class. She is a very outgoing girl, confident and sympathetic to those around her. She gets along best with Alluotte, and usually sticks up for her when she's in trouble.
|
|
|
Post by chaosfs on Jan 10, 2007 19:48:53 GMT -5
Vent.EXE Type: Sword NetOp: Aile Attacks: PX Shooter: Vent goes into his UBER purple Px forme and shoots the enemy a ton of times. Model Power: The models all attack a certian enemy. Model Strike: A model appears and uses it's charged shot. Personality: Duh? Vent-ish? And Aile is um? Aile-ish? They're both brave and strong and stuff. ....... VENT TOTALLY KICKS BUTT!! ......Running out of ideas, eh? ...Uh, I know that this already exists (kinda), but I'm going to go ahead and put it down for consistency's sake. Zero.EXE Type: Sword Operator: Syoran Kune (again, pronounced "coo-neigh") Attacks: Sonic Boom: Slashes a 2-square blade that travels down the entire field. Usually done multiple times in a row (ala BN3 Protoman). Z-Sabre: Performs a slash. Can have longsword or widesword range. A variation involves three slashes--a Longsword, then Widesword, then Herosword. More than one slash can connect. Z-Buster: Fires a large shot down his row, dealing 150 damage. Raijingeki: Dashes down his row with an electrified Sabre. Shipuuga: Dashes down his row. If he runs into an enemy he performs a quick, paralyzing slash. Ryuenjin: Uppercut with flaming Sabre. Rakuhouha: Slams his fist into the ground, sending energy spheres down each row at random ala Bass. Hyouretsuzan: Jumps high and comes down on your square with an ice blade. Spreads across the row and column with residual damage, changing those panels into ice. Shin-Goku-Satsu: Desperation move. Dashes down his row as if performing Raijingeki, but also performs seven quick slashes, then follows up with Ryuenjin and then Hyouretsuzan. Ten hits total. Personality: Overly quiet. Keeps to himself a lot, but is more than willing to help out his friend/partner X when needed, added to by the bond that they share via DublSoul. When he and his partner run into Megaman.EXE one day, he is happy to see his old friend and savior, but quickly finds himself having to serve as a middleman between the other two Navis. Holds it as a personal mission to get X to warm up to Megaman, regardless of the arguments he gets into because of it. In battle he is incredibly deadly, sometimes even to X's shock. How he met Syoran and X, however, remains a mystery... And, since they're both on here now... Appearance: X: Similar to Copy X from Zero 1, but with the buster/arm from X8 and a normal neck (not freakishly long like it was in Zero 3). Symbol is, of course, an x, which is shown on the sides of his head (via X8). Zero: ......well, we've already seen him in his "virus" form, but as a true Navi with a NetOp and all he gets a "real" face, complete with eyes and mouth. The "circles" on his chest also turn green. His symbol is his classic z, now placed on his shoulder just like with the original.
|
|
|
Post by ShyGuyAvenger on Jan 11, 2007 15:48:43 GMT -5
*posts his Astroman idea from way back at Gamefaqs* Wait, now I remember. You go to the BN 6: CG board right? I saw you there while looking for some info.
|
|
|
Post by Phoenix Lego on Jan 11, 2007 16:36:13 GMT -5
Yep.
|
|
|
Post by Shinryuu82 on Jan 13, 2007 17:41:10 GMT -5
Name: Bill Gates EXE Description: Bill Gates HP: His HP is equal to the amout of money he has so......it's infinity.
Attacks: Name: X trap Description: It's similar to numbertrap but only when you step on the mine an X-Box falls on you! Damage: 150
Name: Money Bomb Description: He throws a sack off money up into the air and then coins randomly drop down on you! Damage: 70 per hit
Name: Tax collecting Description: Bill Gates stops time and uses the circgun move. Damage: You get 50 damage per 500 zenny you have! So if you have 1000 you get 100 damage. Get it?
|
|
|
Post by Onishiba on Jan 13, 2007 17:49:33 GMT -5
*pulls out a knife and backstabs shinryuu*
|
|
|
Post by Shinryuu82 on Jan 13, 2007 17:51:32 GMT -5
*Has undersht on so HP only goes to 1* *Turns around and uses LifeSword on Fay*
|
|
|
Post by Dante on Jan 13, 2007 18:14:46 GMT -5
*protects fay with my armor of doom* *uses Giga Cannon on Shinryuu*
|
|
L .H. C.
Challenge Taker
Banned
100%
Posts: 0
|
Post by L .H. C. on Jan 13, 2007 18:26:39 GMT -5
*bricks pengy for not answering my problem at challenge he requested*
|
|
Sights
NormalNavi
Challenge stories are my specialty. Even though I don't take challenges yet. :P
Posts: 238
|
Post by Sights on Jan 13, 2007 18:39:48 GMT -5
Guys, I realize this is a spammy board. But please, try to remain on-topic.
Dark Mantis.exe
Type: Invisable
Netop: Lummine
Attacks:
Praying Sycthe: Tosses his mantis blades, which travel foward two squares, and then split.
Shadow Runner: Dark Mantis' shadow runs around the arena for a brief period of time. If you get caught in it, you take damage.
Netherworld Cannon: Dark Matnis charges up, and then lets loose a destructive beam that has the same range as the Falzer Cannon.
Personality: Dark Mantis is mysterious, as is Lummine. Lummine was once a member of Nebula, and was highly regarded until he found at that Regal and Laserman were doing experiments on his navi. Infuriated with this knowlecdge, Lummine ordered Dark Mantis to destroy the faciluty. Dark Mantis complied.
Now, the two travle together, shunning themselves from others. Because of the experiments, Dark Mantis' body has been partially affected with Dark Power. However, it has not fully taken over his body, and only half of his features suggest that it did. Not truly evil, but not truly against evil, Dark Mantis' personal quest is to find out where his allingment lies. Lummine tries his best to help Mantis find his goal, so he started to take a course in psychology. Other than that, the two are rarely seen by others. Not even the most ruthless navis of the Undernet know who they are...
|
|
|
Post by Dante on Jan 13, 2007 18:51:39 GMT -5
I did! Anyways, new person: Sabata.EXE Description: Looks like a dark version of Django. Type: None Op: Chaos HP: 1000 Attacks: Destruction Ray: Sabata fires off a gun like a Bass GS chip, is never fired directly in the middle. 400 damage Gun Del Hel: Sabata fires off a black Gun Del Sol. 10 damage a second. Is fired for 20 seconds Wild East: Sabata pulls out a black sword and teleports behind you, then slashes in a Life Sword range. Next, he teleports back to his row and fires three shots like AirMan's Tornado attack, except faster. Only used when Sabata has low HP. Life Sword: 400 damage. Bullets: 100 damage. Chaos Sabata.EXE Description: A huge beast of hell. Has a huge head, and two arms. Only damaged by hitting the Heart, which comes out after destroying the head and arms. It is Sabata's EX and SP forms. Head: 100 HP/200 HP Arms: 50 HP/100 HP Heart: 2000 HP/4000 HP Attacks: Ray Beam: Chaos Sabata fires a laser from his head. 200 damage if hits, plus stunning. 400 Damage plus stunning Healer Hand: One arm stretches out and grabs you, if it does, it acts like one of Nebula Grey's hands. Heart Beat: When the heart is out, the heart will come flying at you, and if it hits, it does 1000 damage. If it hits, it does 2000 damage. [-] Empty Panel Arm [H] Head [\] Heart [M] Hit MegaMan [X] Hit panel
[-][-][-][-] [\][M][X][X][H][H] [-][-][-][-]
That's all...
|
|
|
Post by Shinryuu82 on Jan 14, 2007 19:14:56 GMT -5
Name: NintendoMan EXE Description: A Nintendo gamecube with arms and legs HP: 2000
Attacks: Name: Disc launcher Description: NintendoMan EXE launches 3 discs from the disc insert on the top. He launches them very fast in a straight line. Damage: 70 per hit
Name: Control Whip Description: NintendoMan EXE uses the Gamecube controller as a whip. It's similar to JudgeMan's. It stuns you which leaves you open to his disc launcher attack. Damage: 100
|
|
Zero
NormalNavi
Ice Pegasus Megaman for the win! Avatar made by foozdude
Posts: 142
|
Post by Zero on Jul 27, 2007 12:09:10 GMT -5
Chairman EXE Description: a chair with arms and legs with eyes on the top of the chair.
HP: 3000 Attacks:
Name: Chair brigade!: Launches multiple chairs down each row at random intervals. Damage: 50 per chair, if you're hit by one, you're stunned. So you're wide open if you're hit by one. Also, if you're hit by the last one, he immedeatly goes into chair rocket.
Chair rocket: he turns into a chair looking rocket and flies down a random row exploding if he hits anything hitting the surrounding panels, hits the panels around him if he hits the back row, if he does, he takes 10 damage to himself. Damage: 220
Chair rolling: He rolls fast down the center row, if he hits you, you're hit 4 times for 20 damage for each hit.
|
|