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Post by Dante on Jul 4, 2007 8:22:26 GMT -5
>_< I hope this WILL work. I'm using photobucket, though. 5 more challenges until I'm an official challenge taker. I think. >< *cough cough* I can't really DO much on youtube, except for post guidelines. Then I have to use a game. >< Anyways, yeah. I'll just use this for guidelines. Lucky most of my guidelines are still in tact. BN 4: Blue MoonBN 6: Cybeast GregarBN 5: Team ColonelBN 3: WhiteBN 3: BlueNo Kirby or EXE 4.5. I can add music, but the upper screen will be blocked with "Unregistered Hypercam 2" or something. Challenge List 1. Foozdude 2. Pyrowall 3. 4. 5. Yes, still five.
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Foozdude
RP Handler
Avatar Editor, yay!
At your service.
Posts: 1,180
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Post by Foozdude on Jul 9, 2007 10:24:26 GMT -5
Games: MMBN4, MMBN5
Enemies: Numberman Omega, Numberman Omega
Folder Restrictions:
For BN4 Numberman: Only use chips that have a power of 10, 20, 40, 80, or 160. For BN5 Numberman: Only use chips that have a power of 0, 20, 40, 60, and 80. For both folders: Must have at least 2 chips in the codes N, U, M, B, E, R, and A (this can overrule the damage restriction). Must have at least 2 Numberman chips in the folder.
Navi Cust. Restrictions: Only have Green parts, or Custom+ parts.
Misc. Restrictions: Must use NumberSoul ASAP. Finishing attack must be a standard chip.
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Post by Dante on Jul 9, 2007 11:49:05 GMT -5
okay, um... WHAT CHIP DOES 160 Damage in BN 4?
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Post by ShyGuyAvenger on Jul 9, 2007 11:52:03 GMT -5
Only BigHamr1 does 160 damage.
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Post by Dante on Jul 9, 2007 11:53:08 GMT -5
Only BigHamr1 does 160 damage. When I saw that you posted I was like "Pyrowall, my favorite challenge issuer" then you killed me with that, but thanks. Now where are the numbermen.
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Post by ShyGuyAvenger on Jul 9, 2007 11:56:57 GMT -5
In BN 5, Numberman is found in End Area 3. Dunno 'bout 4.
And don't worry, I'll think up something soon enough. I wanted to do a Numberman challenge too, but it's taken.
Just looked it up for ya, Numberman is found in Town Area 4 in BN 4. And I'm getting an idea for a challenge.
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Post by Dante on Jul 9, 2007 12:17:08 GMT -5
Omg where is Town Area 4? XD
EDIT: Wait, for your challenge, Fooz, does that mean two each code? or two in that code?
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Foozdude
RP Handler
Avatar Editor, yay!
At your service.
Posts: 1,180
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Post by Foozdude on Jul 9, 2007 16:01:23 GMT -5
2 chips of each code; so 2 for N, 2 for U, 2 for M, etc.
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Post by Shinji-kun on Jul 9, 2007 16:31:09 GMT -5
Here I come. Game - BN 3 Blue and BN 3 White. Enemies - BowlMan and MistMan Beta. Folder - For both Navis, don't use chips in A, B, I, L, M, N, O, S, T, W AND * code. Maximum damage per chip must be max 180. Multihits counts as damage. For example, if Meteors hits enemy 6 times, it counts as 240 damage. Max is 180. In other words, damage per one chip cannot be higher than 180 in TOTAL. Geddon3 , poison mask, poison face and Anubis ARE restricted by this rule. Preferably don't use it. You can not use Giga chips. You can use max of 2 mega chips. Don't use P.A. NC Restrictions - You can use MAX of 1 part of each color excluding orange, purple, black and white (These you CANNOT use). Misc. Restrictions - Finisher must be any navi chip, but non powered up by any +xx chip like aqua+30.Must deal at least 125 damage with your buster.
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Post by Dante on Jul 10, 2007 9:22:00 GMT -5
Here I come. Game - BN 3 Blue and BN 3 White. Enemies - BowlMan and MistMan Beta. Folder - For both Navis, don't use chips in A, B, I, L, M, N, O, S, T, W AND * code. Maximum damage per chip must be max 180. Multihits counts as damage. For example, if Meteors hits enemy 6 times, it counts as 240 damage. Max is 180. In other words, damage per one chip cannot be higher than 180 in TOTAL. Geddon3 , poison mask, poison face and Anubis ARE restricted by this rule. Preferably don't use it. You can not use Giga chips. You can use max of 2 mega chips. Don't use P.A. NC Restrictions - You can use MAX of 1 part of each color excluding orange, purple, black and white (These you CANNOT use). Misc. Restrictions - Finisher must be any navi chip, but non powered up by any +xx chip like aqua+30.Must deal at least 125 damage with your buster. Okay, wait, wait wait! 125 each navi, right? Also, what would happen if the attack is multihit? (Plazma3) but it misses a few times.
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Post by Shinji-kun on Jul 10, 2007 9:29:13 GMT -5
As long as navi won't lose more than 180 hp, then it's ok. 125 per navi. At least. If it will be too big problem, rule of color parts exclude Buster parts. HOWEVER, if you use 1 white buster part, then you can't use white hp part.
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Post by Dante on Jul 10, 2007 9:33:23 GMT -5
As long as navi won't lose more than 180 hp, then it's ok. 125 per navi. At least. If it will be too big problem, rule of color parts exclude Buster parts. HOWEVER, if you use 1 white buster part, then you can't use white hp part. I really am having trouble. I can't fight this guy. XD Bowlman is mean. Anyways, unless I'm allowed to use * chips against Bowlman, I may drop this. Because this is my fifth time, died before I even got to put a dent in his health.
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Post by Shinji-kun on Jul 10, 2007 9:36:59 GMT -5
Avoiding BowlMan is easy. Up down Up down Up down Up down Up down Up down Up down and so on. Okay, for both you can use * coded chips.
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Post by Dante on Jul 10, 2007 9:47:44 GMT -5
Avoiding BowlMan is easy. Up down Up down Up down Up down Up down Up down Up down and so on. Okay, for both you can use * coded chips. Kk, but your challenge will be put in two parts, Bowlman is part one, Mistman part two. I'm allowed to use recovery chips, right?
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Post by Shinji-kun on Jul 10, 2007 10:16:05 GMT -5
There was no restriction of Type of chips. If they fit Code restriction, why not...
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