TwinLeader
NormalNavi
30%
The Z Waves are strong here..
Posts: 229
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Post by TwinLeader on Sept 8, 2007 7:55:16 GMT -5
lol? all of you bad-post about me !
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Post by LightEffexor on Sept 8, 2007 9:31:41 GMT -5
I guess I'll give you one.
Boss: JudgeMan SP
Folder Restrictions: Can only use 1 of a chip from as many chip series as possible. Mega and Giga chips are only allowed if you do not have enough chips to have 30 different chip series. (Any chip with "Sword" in it's name counts as a series. This doesn't incluse the three "Blade" chips (Wide/LongBlade and MoonBlade) NeoVar counts as a "Sword" series chip. Muramasa counts as a "Blade" series chip. WindRack is not considered a sword or blade, so it can be used with a sword series and a blade series chip.)
Ask me any questions if you need clarification.
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Post by Bardpado on Sept 9, 2007 1:33:54 GMT -5
LE -Challenge Accepted- lol? all of you bad-post about me ! Don't worry! That's also what happened to me after just 1 impossible challenge that I gave to Shinryuu82. Plus, your ban is gonna be lifted in a week! Just please do give more possible and variable challenges. TY!
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TwinLeader
NormalNavi
30%
The Z Waves are strong here..
Posts: 229
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Post by TwinLeader on Sept 9, 2007 3:38:44 GMT -5
Well, when my ban is lift i afraid that i have no time to give challenge. start this challenge when my ban ends
Opponent: Colonel SP Restriction: All chip must be in different code, can ave up to 5 * chips. No mega, giga or P.As allowed. Cannot attack him until he have shoot his missle Navi to use: Groundman
Navicust restriction: ( Since it is a link-navi, navi cust program are all disabled )
That's all! and if possible, finish him within 3.00 mins
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Post by Bardpado on Sept 9, 2007 4:00:36 GMT -5
I'm sorry but you have to rewrite this or think of another one because I don't do the RV navis yet.
Plus, I don't think that his SP version uses Screen Divide. And if he did, He only uses it at 1/4 of his HP.
It looks kinda challenging. Better give it to the others and think of a different one for me. TY!
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TwinLeader
NormalNavi
30%
The Z Waves are strong here..
Posts: 229
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Post by TwinLeader on Sept 9, 2007 6:39:14 GMT -5
I had modified it
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Post by Bardpado on Sept 9, 2007 6:47:52 GMT -5
-Challenge Accepted-
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Post by originalbxr on Sept 9, 2007 19:52:19 GMT -5
Oppenent:Blues(highest form you can),Colonel RV Folder Restrictions:Must use 1 chip of every code and every element.If you do have a chip in a code,use the code before(i.e if you dont have "U" code,use "T" code) No giga,but 1 mega is allowed.If you choose to use a mega,must be opposing navi(fight blues,use colonel)Dont need to.No recov chips.No aura/barrier.Chip attack under 150.Mega not limited by this restriction.No +/- chips. Final 4 chips of folder must be * and must not be used at all.No PA's Navicust Restrictions:Bugged number open.Bugged speed max. One attack + NCP may be used.No bugstop. Misc Restrictions:Cant get hit by blues more than twice.Not at all by colonel.Dont get hit by blues * cut at all.His + cut not more than once.
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Nekurrin
Custom Navi
Swordsman
Posts: 426
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Post by Nekurrin on Sept 9, 2007 21:46:05 GMT -5
Oppenent:Blues(highest form you can),Colonel RV Folder Restrictions:Must use 1 chip of every code and every element.If you do have a chip in a code,use the code before(i.e if you dont have "U" code,use "T" code) No giga,but 1 mega is allowed.If you choose to use a mega,must be opposing navi(fight blues,use colonel)Dont need to.No recov chips.No aura/barrier.Chip attack under 150.Mega not limited by this restriction.No +/- chips. Final 4 chips of folder must be * and must not be used at all.No PA's Navicust Restrictions:Bugged number open.Bugged speed max. One attack + NCP may be used.No bugstop. Misc Restrictions:Cant get hit by blues more than twice.Not at all by colonel.Dont get hit by blues * cut at all.His + cut not more than once. No offence but that looks hard to remember without put spaces between each catagory, anyways here's mine... Bosses: Link navis the ones that replace Heatman and Slashman in Gregar...I think there Aquaman and Tenguman Folder: Use Heat and Sword chips, One Mega that's 130 or lower in base damage, No Gigas, No PAs Crosses/BeastOuts: None Special: Aquaman: Keep using a sword + heat combo (i.e. sword + heatshot) If using more than two chips reverse to combo every two chips you use (i.e. sword + heatshot + heatside + longsword) Finish with a two chip combo... Teguman: Use Heat chips, if you can't use sword till you do, finish off with a Heat chip.
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Post by ~Yami no Zega~ on Sept 9, 2007 22:57:41 GMT -5
*sigh* Once again, I'm bored so I'll give a new one, hoping that I can take challenges again soon.
Enemy: JudgeMan SP
Folder: Must have all Aqua chips. May hve 2 recoveries, no
Support. Have as many IceSeeds as possible. Must use IceSeed on sight. No P.A.'s, Mega's, or Giga's
NaviCust: Have Shield, Shuffle, and as many "Custom" pieces as possible. Nothing else. Only use BugStop if these pieces gives you a bug. No bugs allowed. If there are extra spaces, fill it up with speed parts.
BstOut/Crosses: Must be in AquaBeast by the 2nd turn (I don't care if you go BeastOut or AquaCross first).
Misc: Do not dodge his whip attack, block (which is why you must have Shield) or counter it. Must stay on the back column. If you get IceSeed, you must use it to cover ALL your opponent's area in ice (if you do this, you may leave the back column). When you use an Aqua chip, charge it before hitting him. If there is ice on his front or back column, you must freeze him. You may leave the back column when you auto-target him. Finish the battle within five turns.
Heh, I felt like doing a Ryuusei no RockMan Pegasus- themed thing, to avenge my lost Pegasus version. XD
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Post by Bardpado on Sept 10, 2007 5:11:38 GMT -5
*sigh* Once again, I'm bored so I'll give a new one, hoping that I can take challenges again soon. Enemy: JudgeMan SP Folder: Must have all Aqua chips. May hve 2 recoveries, no Support. Have as many IceSeeds as possible. Must use IceSeed on sight. No P.A.'s, Mega's, or Giga's NaviCust: Have Shield, Shuffle, and as many "Custom" pieces as possible. Nothing else. Only use BugStop if these pieces gives you a bug. No bugs allowed. If there are extra spaces, fill it up with speed parts. BstOut/Crosses: Must be in AquaBeast by the 2nd turn (I don't care if you go BeastOut or AquaCross first). Misc: Do not dodge his whip attack, block (which is why you must have Shield) or counter it. Must stay on the back column. If you get IceSeed, you must use it to cover ALL your opponent's area in ice (if you do this, you may leave the back column). When you use an Aqua chip, charge it before hitting him. If there is ice on his front or back column, you must freeze him. You may leave the back column when you auto-target him. Finish the battle within five turns. Heh, I felt like doing a Ryuusei no RockMan Pegasus- themed thing, to avenge my lost Pegasus version. XD Well, I'll try! -Challenge Accepted-For Originalbxr: I like the concept very much although, could you shorten it a bit? Or give restrictions that are applicable to both of them. -On Hold-For BackFire: -Challenge Accepted- (Hands-down! But it might take long, if I don't have a good run.)
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Post by ~Yami no Zega~ on Sept 10, 2007 18:21:14 GMT -5
Oh yea, and another thing. When I said freeze him, I mean like when you use an Aqua Chip. And also, for his whip attack, you can also get hit by it. As long as you don't dodge. But if you get hit in AquaBeast.....well. You know what I mean. But say if you use AquaCross before BeastOut, and he hits you with the whip and you change back to basic RockMan, you fail.
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Weegee
Custom Navi
Guess who?
Posts: 388
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Post by Weegee on Sept 11, 2007 23:50:27 GMT -5
So I hear you are on the final challenge to becoming a challenge taker. I have a challenge that will hopefully earn you that right.
Game: Battle Network 6 (What else?)
Navi: Megaman
Enemy: Spoutman, Tomahawkman
Chip Restrictions: Use fire chips on Spoutman, use elec chips on Tomahawkman. No Giga chips, no PA's. The only Mega Chips you may use on Spoutman are Tomahawkman, Tomahawkman EX, and Tomahawkman SP. The only Mega Chips you may use against Tomahawkman are Spoutman, Spoutman EX, and Spoutman SP.
NaviCust Restrictions: For Tomahawkman, use only Buster Parts. For Spoutman, use only HP parts.
Cross Restrictions: Tomahawk Cross on Spoutman, Spout Cross on Tomahawkman.
I hope that I will also soon become a full-fledged challenge taker. I'm kind of low on challenges, so visit my board and challenge me, too!
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Post by Bardpado on Sept 12, 2007 5:52:37 GMT -5
So I hear you are on the final challenge to becoming a challenge taker. I have a challenge that will hopefully earn you that right. Game: Battle Network 6 (What else?) Navi: Megaman Enemy: Spoutman, Tomahawkman Chip Restrictions: Use fire chips on Spoutman, use elec chips on Tomahawkman. No Giga chips, no PA's. The only Mega Chips you may use on Spoutman are Tomahawkman, Tomahawkman EX, and Tomahawkman SP. The only Mega Chips you may use against Tomahawkman are Spoutman, Spoutman EX, and Spoutman SP. NaviCust Restrictions: For Tomahawkman, use only Buster Parts. For Spoutman, use only HP parts. Cross Restrictions: Tomahawk Cross on Spoutman, Spout Cross on Tomahawkman. I hope that I will also soon become a full-fledged challenge taker. I'm kind of low on challenges, so visit my board and challenge me, too! Hmmm.. Nice theme! I'll do this next! Sadly BackFire2x beat you to that 20th challenge.
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Post by originalbxr on Sept 12, 2007 14:47:11 GMT -5
Okay,here's a revision of my challenge.
Oppenent:Blues(highest form you can),Colonel RV
Folder Restrictions:Must use 1 chip of every code and every element.If you do have a chip in a code,use the code before(i.e if you dont have "U" code,use "T" code) No giga,but 1 mega is allowed.If you choose to use a mega,must be opposing navi.No recov chips.No aura/barrier.Chip attack under 150.Mega not limited by this restriction.No +/- chips. Final 4 chips of folder must be * and must not be used at all.No PA's.No risky honey series.No ex/sp chips.No defense chips.
Navicust Restrictions:1 cust +1 and chip bugged,chip shuffle bugged.Bugged speed max.No bugstop.No other ncp's allowed
Cross Restrictions:No crosses or Beast-Out.
Misc Restrictions:Dont get hit more than once by either.Dont get cut by protoman's shadow combo or colonel's screen divide.
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